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🔥 News

  • Jun 19, 2025: 👋 We present the technical report of Hunyuan3D-2.1, please check out the details and spark some discussion!
  • Jun 13, 2025: 🤗 We release the first production-ready 3D asset generation model, Hunyuan3D-2.1!

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☯️ Hunyuan3D 2.1

Architecture

Tencent Hunyuan3D-2.1 is a scalable 3D asset creation system that advances state-of-the-art 3D generation through two pivotal innovations: Fully Open-Source Framework and Physically-Based Rendering (PBR) Texture Synthesis. For the first time, the system releases full model weights and training code, enabling community developers to directly fine-tune and extend the model for diverse downstream applications. This transparency accelerates academic research and industrial deployment. Moreover, replacing the prior RGB-based texture model, the upgraded PBR pipeline leverages physics-grounded material simulation to generate textures with photorealistic light interaction (e.g., metallic reflections, subsurface scattering).

Performance

We have evaluated Hunyuan3D 2.1 with other open-source as well as close-source 3d-generation methods. The numerical results indicate that Hunyuan3D 2.1 surpasses all baselines in the quality of generated textured 3D assets and the condition following ability.

ModelULIP-T(⬆)ULIP-I(⬆)Uni3D-T(⬆)Uni3D-I(⬆)
Michelangelo0.07520.11520.21330.2611
Craftsman0.07450.12960.23750.2987
TripoSG0.07670.12250.25060.3129
Step1X-3D0.07350.11830.25540.3195
Trellis0.07690.12670.24960.3116
Direct3D-S20.07060.11340.23460.2930
Hunyuan3D-Shape-2.10.07740.13950.25560.3213
ModelCLIP-FiD(⬇)CMMD(⬇)CLIP-I(⬆)LPIPS(⬇)
SyncMVD-IPA28.392.3970.88230.1423
TexGen28.242.4480.88180.1331
Hunyuan3D-2.026.442.3180.88930.1261
Hunyuan3D-Paint-2.124.782.1910.92070.1211

🎁 Models Zoo

It takes 10 GB VRAM for shape generation, 21GB for texture generation and 29GB for shape and texture generation in total.

ModelDescriptionDateSizeHuggingface
Hunyuan3D-Shape-v2-1Image to Shape Model2025-06-143.3BDownload
Hunyuan3D-Paint-v2-1Texture Generation Model2025-06-142BDownload

🤗 Get Started with Hunyuan3D 2.1

Hunyuan3D 2.1 supports Macos, Windows, Linux. You may follow the next steps to use Hunyuan3D 2.1 via:

Install Requirements

We test our model on an A100 GPU with Python 3.10 and PyTorch 2.5.1+cu124.

pip install torch==2.5.1 torchvision==0.20.1 torchaudio==2.5.1 --index-url https://download.pytorch.org/whl/cu124 pip install -r requirements.txt cd hy3dpaint/custom_rasterizer pip install -e . cd ../.. cd hy3dpaint/DifferentiableRenderer bash compile_mesh_painter.sh cd ../.. wget https://github.com/xinntao/Real-ESRGAN/releases/download/v0.1.0/RealESRGAN_x4plus.pth -P hy3dpaint/ckpt

Code Usage

We designed a diffusers-like API to use our shape generation model - Hunyuan3D-Shape and texture synthesis model - Hunyuan3D-Paint.

import sys sys.path.insert(0, './hy3dshape') sys.path.insert(0, './hy3dpaint') from textureGenPipeline import Hunyuan3DPaintPipeline from textureGenPipeline import Hunyuan3DPaintPipeline, Hunyuan3DPaintConfig from hy3dshape.pipelines import Hunyuan3DDiTFlowMatchingPipeline # let's generate a mesh first shape_pipeline = Hunyuan3DDiTFlowMatchingPipeline.from_pretrained('tencent/Hunyuan3D-2.1') mesh_untextured = shape_pipeline(image='assets/demo.png')[0] paint_pipeline = Hunyuan3DPaintPipeline(Hunyuan3DPaintConfig(max_num_view=6, resolution=512)) mesh_textured = paint_pipeline(mesh_path, image_path='assets/demo.png')

Gradio App

You could also host a Gradio App in your own computer via:

python3 gradio_app.py \ --model_path tencent/Hunyuan3D-2.1 \ --subfolder hunyuan3d-dit-v2-1 \ --texgen_model_path tencent/Hunyuan3D-2.1 \ --low_vram_mode

🔗 BibTeX

If you found this repository helpful, please cite our reports:

@misc{hunyuan3d2025hunyuan3d, title={Hunyuan3D 2.1: From Images to High-Fidelity 3D Assets with Production-Ready PBR Material}, author={Tencent Hunyuan3D Team}, year={2025}, eprint={2506.15442}, archivePrefix={arXiv}, primaryClass={cs.CV} } @misc{hunyuan3d22025tencent, title={Hunyuan3D 2.0: Scaling Diffusion Models for High Resolution Textured 3D Assets Generation}, author={Tencent Hunyuan3D Team}, year={2025}, eprint={2501.12202}, archivePrefix={arXiv}, primaryClass={cs.CV} } @misc{yang2024hunyuan3d, title={Hunyuan3D 1.0: A Unified Framework for Text-to-3D and Image-to-3D Generation}, author={Tencent Hunyuan3D Team}, year={2024}, eprint={2411.02293}, archivePrefix={arXiv}, primaryClass={cs.CV} }

Acknowledgements

We would like to thank the contributors to the TripoSG, Trellis, DINOv2, Stable Diffusion, FLUX, diffusers, HuggingFace, CraftsMan3D, and Michelangelo repositories, for their open research and exploration.

Star History

Star History Chart

About

Hunyuan3D-2.1 快速开始参考:https://cnb.cool/tencent/hunyuan/examples/Hunyuan3D-2.1-ComfyUI-on-CNB

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